Comments 36

Re: Talking Point: HD-2D Or 3D - How Should Square Enix Remake Chrono Trigger?

Ripplefield

The style is not suited for Chrono Trigger, it's for games where characters were made to be tight little 1x2 tile sprites and then dressed up with post-processing effects to make the environment pop. CT was held back by technical limitations, it's one of the few Square games of that era that definitely aged when you revisit it, not quite as smooth and clean as you remember it. There's relatively large sprites that make the extremely low frame animations stand out like a sore thumb, there's so many beautiful top tier Akira Toriyama designs that you can tell they struggled to fit into the resolution.

It needs to be remade as if it were a PS1 game first if they want to go a very safe and faithful route. I do think going full Dragon Quest XI would be perfect too, but the absolute ideal I think would be to keep it all completely 2D assets but actual literal HD resolution, like Vanillaware level hand made art assets.

Re: Talking Point: Nintendo's Still Making Them, So What amiibo Do You Still Want To See?

Ripplefield

We came close with that weird Starlink think, but everything in StarFox was made to be a cool toy and it should be done proper. Likewise with the entire cast of F-Zero, they're practically a line of 90s action figures and vehicle toys.
I'm shocked Pokemon has never really hopped on the amiibo train, wouldn't they love if they had tons of people catching all the pokemon by literally buying them?

Re: Soapbox: TOTK's Ganondorf Is Great, But Zelda Needs To Do More With Its Villain

Ripplefield

At this point I'm far against the current non-linear approach to the main quest of these games, it results in sacrificing way too much for what you gain. It's especially hard to tell a compelling story with opposing forces working around each other when large sets of events can happen in any order, which is why they had that whole "mischievous phantom Zelda causing random problems" thing going for most of the game, and then finishing it all doesn't even directly lead towards finding and fighting Ganon, but rather one of the many large side adventures it lightly recommends you do indirectly results in one npc narrowing down that he's at the extremely obvious location that anyone would have guessed from the start of the game. Like yeah super cool that anyone can play this game in any way they feel like, but there's no combination of events that results in an actually good version of the story that holds up against the older games.

Re: Talking Point: What Do You Want From A 'Splatoon 4'?

Ripplefield

The 3 reveal trailer and intro seemed to tease some sort of expansive explorable wasteland, but then we quickly went right back to another urban town square, and it was only used as a backdrop for a very brief portion of the story. They need to make good on that, let us actually explore new styles of environments, play with the structure of the single player campaign, something other than a series of obstacle courses on floating platforms for once.
With the next game on more powerful hardware, I'd like to mostly see more precise shooting mechanics in general. The fact that the whole game is about paint and nearly everything has wide inaccurate splashy range makes that difficult, but I'd like to at least feel like I won't randomly explode even while completely behind cover.

Re: Poll: Final Fantasy IV - Do You Prefer The Original Or The DS Remake?

Ripplefield

It has its rough areas, mostly by nature of being a polygonal DS game (I can't speak on PSP or PC versions), but by and large they did an amazing job staying faithful to the original game and interpreting its world, and pretty much every additional touch like voice acting and animated cutscenes are very well done.
it set an satisfying template I wish they could've stuck with going forward with remaking all the following games, but they sadly got a bit sidetracked from that.

Re: Poll: Will There Be A June 2023 Nintendo Direct?

Ripplefield

I was betting on one coming up soon a week or so ago, but then Nintendo twitter casually dropped the Splatoon 3 new season content update, Pikmin 4 previews are showing up in the Switch feed itself, and they even dropped a weird new game no one asked for out of the blue, all things that would've padded out a potential Direct presentation right now.

Re: Best Of 2022: Is It Ever A Good Idea To Start At 'The Beginning' Of Series Like Zelda Or Dragon Quest?

Ripplefield

My DQ knowledge is limited, but I get the sense that they often play on your expectations of conventions, so something is lost if you go in totally unfamiliar of conventions, even if the modern games are made with modern audiences in mind.

For Zelda I say at the very least give LttP an honest go, it establishes everything that the series built on after, and I don't fault anyone for not having the patience for the first two.

Final Fantasy is nice cuz it's such a free for all. Start anywhere, go forward or backward in time, you'll find value and unique experience in each one.

And the idea of playing Pokemon games in chronological order feels like a joke. Maybe try out Crystal if you're curious of what a good retro Pokemon is like, but generally the answer is just play the one everyone's playing, it's a social experience.

Re: Another 25 Games That Are Better On Switch OLED

Ripplefield

For those of you who still don't see a good reason to leap to an OLED Switch because you keep it docked most the time, I'm with you, but repurpose this list if you've not yet upgraded to an OLED TV. I recently upgraded from a standard 36" HD 10-ish year old set to a modern 45" 4K with HDR (they're going for like $130 now?!) and even though the Switch doesn't even output to that resolution it instantly felt like playing on new hardware. Splatoon 3 absolutely glows on this thing.

Re: Talking Point: Professor Layton And The Lost Franchise: Where Did The Beloved Puzzle Series Go?

Ripplefield

Level-5 needs to get their act together as a whole, learn how to prioritize and know their limits of scale. Every bit of gold they've stumbled on was instantly ground into dirt, not EVERY hit they make needs to be a "cross-media franchise". Fantasy Life could've been a staple series, instead it got mobile shovelware sequel and a spiritual successor "Snack World" that didn't carry any of the original appeal. They seriously never attempted making another Dark Cloud style game? or just a regular safe JRPG of their own after working with Dragon Quest? This company always felt absolutely brimming with potential that just keeps getting snuffed out by poor decisions.

Re: Soapbox: Pokémon Legends: Arceus Raises The Question - How Much Do Janky Graphics Matter?

Ripplefield

The Switch has countless gorgeous looking games, most of which are not very complicated from a technical perspective. "Good graphics" are all smoke and mirrors, clever tricks and artistic direction. Even Call of Duty uses flat sprites in places you'd never notice. Game Freak needs to shape up, slow down, or just hire literally any other studio to do the heavy work for them.

Re: Best Of 2021: The Term 'Indie' Is Losing Meaning, But Maybe That's A Positive Sign

Ripplefield

I wish the term weren't so eroded, but scolding people into not speaking a certain way basically has never worked and never will. I propose we start slapping "AAA" on whatever game of any scale or and budget as a seal of quality and polish, so that eventually that label (which was an empty marketing ploy to begin with) will become increasingly meaningless and hopefully both terms fall out of use.

Re: The Fan-Made 2D Metroid Prime Game Has Been Forced To Shut Down

Ripplefield

Always ALWAYS keep your big yap shut about these projects until they are 100% finished! Drop a mega download link and walk away, let it spread, let everyone make backups. Secretly keep some sort of proof you worked on it so you can show it off the potential employers.
That said, I was not even aware of this project, it's a real shame. AM2R somehow made it further along before getting shut down, and that was widely known of for a while.
The gameplay actually looks super nice, that turning animation on Samus is so clean, the environments and UI are beautiful. I hope they can manage to salvage as much work from this as possible and simply retool into another great Metroid-like game. Some aspects honestly give my next most anticipated one Ghost Song a run for its money.

Re: Soapbox: The Term 'Indie' Is Losing Meaning, But Maybe That's A Positive Sign

Ripplefield

Honestly it barely ever made sense, what's the difference between an indie who gets a publisher and any given dev studio? employee numbers? where is the exact cut-off point then? not that that has any bearing on how "independent" they are, whether or not a publisher has ownership or a contract with them doesn't seem like a significant factor to mark a whole category of games.
If what the term is trying to convey is a certain scale and scope of games, we do definitely need better vocabulary than that which focuses on the status of its developer, or "A"s which imply some correlation to quality. The fact that people associate anything 2D with "indie" now even when it's a first-party Nintendo game means we definitely F'd up

Re: Animal Crossing Datamine Suggests Popular Hangout Could Still Return

Ripplefield

I'm a patient person and there's plenty of games to play, AC is ideal as a casual thing to visit once in a while, it being a full time obsession was kinda its downfall this time around. I've been content with the decelerating update cycle, I was never upset with the amount of content they launched with, but the ONE thing that kept disappointing me was every new event added followed the exact same formula, a special NPC shows up, you do a pointless activity in the town square, gather special collectables that show up to craft limited items. So my one fear would be that The Roost would get reduced to a similar template, a limited time booth propped up in the civic center and that's it, but am very very relieved to see this data, basically confirming it will eventually be a a permanent establishment within the museum.

Re: Talking Point: Can Metroid Dread Be The Franchise's 'Awakening'?

Ripplefield

@the_beaver No, my expectations were low but I still made the choice to buy and play through it to completion so I would not be another Francis on the internet complaining about games I've never played. It's just another Sticker Star to me, with tiny incremental improvements which still feel insignificant since they shot the series in the foot so hard after Super.
Not a total valueless broken game or anything, but far from deserving its spot as the top selling ever. For sure not the "Metroid Dread" status of its series in any case.

Re: Feature: Treasure Games That Need Switch Ports Or Sequels

Ripplefield

As mentioned, Mischief Makers is apparently stuck in some licensing limbo, but as I understand it Treasure as a company now only exists as an entity to license ports of old games, they've got nothing but time, surely there's a way they can work it out so this masterpiece isn't lost to time forever.

Re: Tech Site T3 Predicts What The Nintendo Smartphone Would Look Like

Ripplefield

Just stick some Nintendo stuff on the screen of a generic white phone, I don't get it. I don't see anything close to Nintendo's design philosophies. Why is it so thin? They would make it thicker just for the sake of being comfortable in your hand. They would have at least one physical feature or control method that sets it apart from every other identical product on the market. If they ever even went with a capacities touch screen, they would still include a stylus to work with it.